1-11 InitRenderPass
Keywords: VkInstance, Debug Layer, VkPhysicalDevice, VkDevice, VkImage, Render Pass.
Link to Repo: 1-11 InitRenderPass.
Introduction
This is a simple example used to illustrate how to create a Render Pass, Color Attachment and Depth Stencil Attachment.
Then, the example would connect attachments to the Render Pass. Even though color image and depth-stencil image are created, they
aren’t used in this example. It would print the first physical device’s device name.
An Example Output
Device name:AMD Radeon RX 6800 XT